
Bradley Palmer- 3D and 2D Artist
2D work
Animation
This page details my work in 2D art including animation work, character and location design, and layouts
Ball Bounce
A simple ball bounce animation made in Toon Boom Harmony showing off use of squash and stretch and toon booms paint and color tools.
Foghorn Leghorn stylized walk cycle
A walk cycle of classic Loony Toons Character Foghorn Leghorn. this animation was used to learn how to better add personality to animation
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Classical Morph Animation
One of the first 2D animations i created at Da vinci. the goal of the animation was to take the drawing of the classmate sitting next to us and animate it transforming into our drawing.
Design
Adventure Time themed Characters
Two chracters created using the adventure time art style. the goal of the design was to create characters that are beleivable in the world of adventure time, as well as limiting the artisitic style we could use to create the characters.


Character Designs based off Script Descriptions
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Thes character designs are based on character descriptions from scripts given to us by our class insructor. the two characters are meant to be aliens trying to fir into human society. with one character, the first one, being the father, and the second character, being the son

Zharley- The Father
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Zak- The Son

Anartica- location design

A stylized location design of anartica. design to look as if it could fit into a episode of Looney Toons
location design based on script descriptions

location design based on a script given to us by our insructor. the location is designed to be a run down, post apocolyptic alley way
Neds Newt Layouts
Layouts based on the storyboards for classic cartoon Neds Newt.
Layouts
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Other works


various other works I have done
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Mimikyu Painting
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Mimikyu painting I did in my spare time.
Bear painting
Bear painting I did to test out Toon Boom harmony's drawing tools
Sprites
Sprites I did for a small project a colleague of mine did.







